Changes between Version 41 and Version 42 of cypress/about
- Timestamp:
- 09/19/16 16:51:25 (8 years ago)
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cypress/about
v41 v42 94 94 ||||||||= '''QOS limits''' =|| 95 95 || '''QOS name''' || '''maximum job size (node-hours)''' || '''maximum walltime per job''' || '''maximum nodes per user''' || 96 || interactive || N/A || 4 hours|| 1 ||97 || normal || N/A || 98 || long || 168 || 96 || interactive || N/A ||1 hour || 1 || 97 || normal || N/A ||24 hours || 18 || 98 || long || 168 ||168 hours || 8 || 99 99 100 100 The "normal" QOS is intended for users running parallel programs. This is the preferred type of usage to best take advantage of Cypess's parallel processing capability. Each user is limited to simultaneous usage of 18 nodes (360 cores) over all his/her jobs. … … 102 102 The "long" QOS is intended for jobs which are not very parallel, but have longer runtime. Each job has a job-size limit of 168 node-hours, calculated as the number of nodes requested multiplied by number of hours requested. For example a job submitted to the long QOS may request 1 node for 7 days, or 2 nodes for 3.5 days. You are limited to 8 nodes across all your jobs in this QOS. So, for example, you may run up to 8 jobs each using 1 node and running for 7 days. 103 103 104 The "interactive" QOS is intended to be used for testing SLURM script submission, and is limited to 1 node and 4 hours. 104 The "interactive" QOS is intended to be used for testing SLURM script submission, and is limited to 1 job per user. To use it, set your partition and QOS to "interactive". For example, with idev: 105 106 {{{ 107 export MY_PARTITION=interactive 108 export MY_QUEUE=interactive 109 idev 110 }}} 111 112 Be sure to unset these variables to resume normal job submission: 113 114 {{{ 115 unset MY_PARTITION 116 unset MY_QUEUE 117 }}} 105 118 106 119 Other QOS's on the system are for staff testing use only.